avatar
9697
joined
Beatmap Nominator

#7,705

# 299

Vietnam's flag
Performance:
9,262pp
Accuracy:
96.67%
Medals:
74
Dan:
No Dan
Ranked Score:1,082,704,712
Play Count:23,996
Play Time:460h
Max Combo:10,201x
Total Hits:20,618,360
Hits x Play:859
Replays Watched:430
SS
30
S
766
A
278
uh i need dopamine pshh pshhh
Nominated 100+ beatmaps as a Beatmap Nominator
Longstanding contribution to the Community Mentorship Program - 2 Years
Mapper's Choice Awards 2022: Top 3 in the user/beatmap category Best Slider Velocity
Mappers' Guild second level contributor
Longstanding contribution to the Beatmap Nominators - 4 Years

History

About


Click here for BN shits

If you messaged me and didn't get a reply, please notify me again. I might have seen it before but forgor to reply.
I'm also notoriously slow with my check. Feel free to request other BNs while waiting, and let me know if you have found a replacement.


WIP files. Feel free to use them however you want.

Also fun link

Peak: #354
The higher my rank is, the more I want to commit notfeelingsogood

Hi, I'm AHHHHHHHHHHHHHH (14 Hs)! Some people call me AHx14.

If you need to contact me for whatever reason, just shoot me a PM through discord.
I do also take GD request too, just PM me and I'll let u know.

Mapping / Modding

There is no such thing as bad patterns, only those used badly. To criticize something, you have to understand why it is first.

How to be good at mapping/modding
Ask yourself, "What is the effect of x pattern?"

Start thinking more about what your map tries to make the player feel. The most valuable lesson I learned from my game designing experience is that it is not about the details but instead how those details evoke emotions from the player.

A map is all about your perspective of the song. Make it personal. Consistency is cool and ensures that your map's flow is cohesive, but it is not the key to a good map, and sometimes you don't even need to be consistent. I would call a map successful if it makes some people feel the same emotions as the mapper.

Same with modding. Do not only point out what is on the map. Everyone has basic observational skills, and only reiterating that is not helpful. Instead, mention how x pattern is detrimental to the mapper's vision. To do that, you have to try to understand what makes the mapper put these notes down as they did.

With the mindset out of the way, here are some things that you should also pay attention to other than ye olde consistency:
  1. Hand-movement: How does x pattern play on each hand's side? Is the feeling of hitting the pattern intense or not? Is it suitable with what the mapper is going for? Does it make sense with the current map flow?
  2. Contrast: Does putting x pattern next to y and z patterns have any different effect when x pattern is put alone? If yes, is that effect good or detrimental to the map?
  3. Focus: What is x pattern trying to focus on in the song? Is it the instruments, the vocals, or the feeling these elements provide?
  4. Break: Extended from contrast, break stands out a lot in a pattern. Spotlights only exist if breaks are there to let the players breathe and reflect on the pattern. Not enough breaks can leave the player feeling exhausted and overwhelmed from too many ideas, while too many can cause flow dissonance.
Last but not least: have fun!
How to map dump
  1. Don't tunnel-vision. Know when to stop if an idea doesn't work out.
  2. Don't try to be consistent. Instead, focus on the minor changes in the song. It helps emphasize your flow more and makes it not boring to play.
  3. Don't just assign different repeated sounds with different snaps. Sounds are very dynamic, so focus on that instead.
  4. Do look at other successful dump maps first, analyze what makes them play so well, and then develop your dump style from them.
  5. Always remember that if you are new to mapping dump, it is not the same as mapping non-dump, so check your ego, and be ready to make many mistakes. You will learn what works and what doesn't through experience, just like how you learned mapping in the first place.
Bad habits to avoid while mapping
  1. 1/4 LNs are not a replacement for interesting patterns. You can use 1/4 LNs for visual aid, but don't rely heavily on it.
  2. Don't always go for comfortability. Uncomfortable patterns stand out the most. Use them to emphasize important sounds.
  3. Don't always end your LN where the following note starts. A gap or extended bit between them helps accentuate the sound more, guiding the players to move their fingers like you want them to.
  4. Don’t steamroll. A song usually consists of many complicated sounds layered onto each other, and to represent them all with the same pattern (usually happens with stream and jack map) really limits your creativity and is generally not fun to play.
  5. Have fun, don't burn yourself out!
Mapping Style
I love reinforcing motifs through repetition and their evolution, whether in idea, pattern, or emotion. You can surprisingly bring out a lot from just a single idea, so rather than incorporating as many ideas as possible shallowly, I want to be as concise and thoughtful with my one idea per map as possible.
How to be really good at mapping
Be interesting and have something meaningful to say lol. Don't try to do so many things at once - rather, focus on one thing, polish it, and make it shine. If you want to make a shitpost ultra-self-circlejerking map, double down, triple down, quadruple down, even. Don't shy away from doing the most shameless shit possible. Don't pretend your map isn't what it is, and just go for it. This requires you to be truthful with yourself and know exactly what you want, eliminating the noise in your head that confuses you about your objectives.
Thoughts on mania mapping community
Lots of technical skills but nothing meaningful to say.
Maps I made explicitly for tournaments
Vietnamese National Mania Championship 2021

1. Yourmythos - Sankayou: Qualifier LN Release
2. Rabpit - Azucar: RO32 LN Release

Quaver Official Tournament 2022

1. yvk1n0 - Yukinopapurika: Qualifier Rice Acc
2. Camellia - TremENDouS: GF TB Collab

Vietnamese National Mania Championship 2023

1. Persona - Green Eyes: Qualifier Rice Acc
2. Sta - Iris: QF Rice Tech
3. iboibo - titi: GF Rice Tech

Vietnamese National Mania Championship 2024

1. SiLiS - SAINT: Qualifier Rice Tech
2. Ice - I D M: RO64 TB Collab
3. THE BEAT WIZARD - THE MILLION &#@$#! QUESTION: QF Rice Tech
4. [-^v-] - gone: GF LN Technical
5. XaverXD - UNCHANGED DEVASTATION: GF Hybrid Collab
6. trung-nova - Singularity Breaker -Moment of Finality-: GF TB Collab

osu!mania Italian Cup 2025
1. [-^v-] - iteration-prime: GF TB Collab

Vietnamese National Mania Championship 2025
1. eoll - Love Like: Qualifier Rice Tech
2. DETRO a.k.a LUZE - thundenic: SF Rice Stamina JS
3. DRIVE. - Vestiges of Dreams: GF SV
4. Kry.exe - IMPERIA: GF TB Collab
About using my maps for tournament
Feel free to use my maps in any tournament, but if possible, please let me know in advance so that I know not to update the map + polish the map for the tournament + I can watch it live : )
Favorite Maps
I think a map is good when it manages to make an impression that lasts. I might not think about them consciously, but their impacts are everlasting on me. My favorite map list is a list of maps that have influenced me throughout the years. Sometimes maps come and go as I reflect upon them, but these maps are what made me the mapper that I am today.
Updated Dec 1, 2025. Feel free to approach me on Discord if you want to talk about mapping (I might respond late cuz my work is pretty busy).

Miscellaneous

Somewhere in here lies my home address.

Thoughts on the mania community
Don't do stupid dumb shit and then complain about people complaining about you.



Year

Summary

Scores

Collections

Most Played

Beatmaps

osekai

Medals

Recent Medals
AutocreationYou're Here ForeverCreator's GambitJackpotManiacNatural 20Step UpThe Firmament MovesToo Fast, Too FuriousLights Out
Rarest Medal (0.00%)
Step Up
Show All
74 / 347
Beatmap Challenge Packs
0 / 7
Camellia IIMappers' Guild Pack VIIMappers' Guild Pack VIIIMappers' Guild Pack IXMUZZ PackAriabl'eyeS PackUSAO Pack
Beatmap Packs
0 / 75
Video Game Pack vol.1Rhythm Game Pack vol.1Internet! Pack vol.1Anime Pack vol.1Video Game Pack vol.2Anime Pack vol.2Video Game Pack vol.3Internet! Pack vol.2Rhythm Game Pack vol.2Anime Pack vol.3Rhythm Game Pack vol.3Internet! Pack vol.3Anime Pack vol.4Rhythm Game Pack vol.4Internet! Pack vol.4Video Game Pack vol.4MOtOLOiDMappers' Guild Pack ICrankyMappers' Guild Pack IIHigh Tea MusicCulprateHyuNImperial Circus Dead DecadencetieffMappers' Guild Pack IIIMappers' Guild Pack IVAfterpartyBen BriggsCarpool TunnelCreocYsmixFractal DreamersLukHash*namirinonumiThe FlashbulbUndead CorporationWisp XCamellia ICelldwellerCranky IICute Anime GirlsELFENSJoNHyper PotionsKola KidLeaFPanda EyesPUPRicky MontgomeryRinS3RLSound SoulerTeminiteVINXISMappers' Guild Pack VMappers' Guild Pack VITouhou Packginkiha PackVocaloid PackMaduk PackAitsuki Nakuru PackOmoi PackChill PackRohi PackDrum & Bass PackProject Loved: Winter 2021Project Loved: Spring 2022Project Loved: Summer 2022Project Loved: Autumn 2022Project Loved: Winter 2022Project Loved: Spring 2023Project Loved: Summer 2023in love with a ghostProject Loved: Best of 2024
Beatmap Spotlights
3 / 22
January/February 2017 SpotlightMarch 2017 SpotlightApril 2017 SpotlightMay 2017 SpotlightJune 2017 SpotlightJuly 2017 SpotlightAugust 2017 SpotlightSeptember 2017 SpotlightOctober 2017 SpotlightNovember 2017 SpotlightDecember 2017 SpotlightJanuary 2018 SpotlightFebruary 2018 SpotlightMarch 2018 SpotlightApril 2018 SpotlightSummer 2018 Beatmap SpotlightsFall 2018 Beatmap SpotlightsWinter 2019 Beatmap SpotlightsSpring 2019 Beatmap SpotlightsSummer 2019 Beatmap SpotlightsAutumn 2019 Beatmap SpotlightsWinter 2020 Beatmap Spotlights
Hush-Hush
14 / 70
Don't let the bunny distract you!S-RankerMost ImprovedNon-stop DancerConsolation PrizeChallenge AcceptedStumblerJackpotQuick DrawObsessedNonstopJack of All TradesTwin PerspectivesTime DilationAfterimageTo The CorePreparedEclipseReckless AbandonTunnel VisionBehold No DeceptionLights OutCamera ShyThe Sum Of All FearsDekasightHour Before The DawnSlow And SteadyNo Time To SpareSognareRealtor ExtraordinaireMeticulousInfinitesimalEquilibriumImpeccableAeonQuick MathsKaleidoscopeValedictionTen To OneExquisitePersistence Is KeyMad ScientistTribulationRight On TimeReplicaAll GoodIn MemoriamSanguineNot AgainDeliberationWhen You See ItTime SinkYou're Here ForeverHospitalityTrue NorthSuperfanResurgenceClarityAutocreationFestive FeverValue Your IdentityDexterityDeciduous ArboristBy The Skin Of The TeethInfectious EnthusiasmMeticulous MayhemWeather ReverieHotshotHamster WheelCourier Catapult
Hush-Hush (Expert)
10 / 64
PerseveranceFeel The BurnJust One SecondUp For The ChallengeUnstoppableIs This Real Life?RealitätOur Mechanical BenefactorsElite50/50Thrill of the ChaseThe Girl in the ForestYou Can't HideTrue TormentThe Firmament MovesToo Fast, Too FuriousFeelin' ItOverconfidentSpookedSkylordB-RaveAny%MirageUnder The StarsSenselessUpon The WindVantageEfflorescenceInundateNot BluffingEureka!RegicidePermadeathThe Future Is NowNatural 20AHAHAHAHADead CenterFinal BossBeast ModeLightlessMortal CoilsDark FamiliarityCreator's GambitUnseen HeightsAstronomicIron WillStar PowerBanana RepublicCausalityAbrogationInternmentAnabasisLiteralHybrid HyperionDivination BreakUnwiltedPioneerOvercooked?CandescenceThe Strongest Ice FairyUp To ElevenWaning MemoryFading ReflectionStargazer
Mod Introduction
10 / 13
FinalityPerfectionistRock Around The ClockTime And A HalfSweet Rave PartyBlindsightAre You Afraid Of The Dark?Dial It Right BackRisk AverseSlowboatBurned OutGear ShiftGame Night
Skill & Dedication
37 / 96
Catch 20,000 fruitsCatch 200,000 fruitsCatch 2,000,000 fruitsA Slice Of LifeDashing Ever ForwardZesty DispositionHyperdash ON!It's Raining FruitFruit NinjaDreamcatcherLord of the CatchSweet And SourReaching The CoreClean PlatterBetween The RainAddictedQuickeningSupersonicDashing ScarletCatch 20,000,000 fruits40,000 Keys400,000 Keys4,000,000 KeysFirst StepsNo Normal PlayerImpulse DriveHyperspeedEver OnwardsAnother SurpassedExtra CreditManiacKeystruckKeying InHyperflowBreakthroughEverything ExtraLevel BreakerStep UpBehind The Veil40,000,000 Keys500 Combo750 Combo1,000 Combo2,000 Combo5,000 Plays15,000 Plays25,000 Plays50,000 PlaysRising StarConstellation PrizeBuilding ConfidenceInsanity ApproachesThese Clarion SkiesAbove and BeyondSupremacyAbsolutionTotalityBusiness As UsualBuilding SteamMoving ForwardParadigm ShiftEvent HorizonChosenPhantasmUnfathomableCyclone30,000 Drum Hits300,000 Drum Hits3,000,000 Drum HitsI Can See The TopThe Gradual RiseScaling UpApproaching The SummitAnguish QuelledNever Give UpAberrationMy First DonKatsu Katsu KatsuNot Even TryingFace Your DemonsThe Demon WithinDrumbreakerThe GodfatherRhythm IncarnateKeeping TimeTo Your Own BeatBig DrumsAdversity OvercomeDemonslayerRhythm's CallTime EverlastingThe Drummer's Throne30,000,000 Drum HitsDaily SproutWeekly SaplingMonthly Shrub